06 May, 2013

The Abyss is Endless!


My Youtube is blowing up. I think it might be all the Neverwinter videos I've been putting up lately... though it's not just that. It's Borderlands 2 and Dark Souls videos as well. One of the Dark Souls videos I put up has almost 500 views and, for me, that's a lot. It's a little disconcerting, but I do put videos up there to be watched so... it's okay I guess. 

In other news I'm loving Neverwinter. I was playing a Devoted Cleric for a bit, but it was a bit meh. I really loved the class at first, but it just got a little boring so I started a Guardian Fighter. I was hesitant at first, since I hate tanking greatly, but I'm enjoying it so far. So much so that I'm level 15 now and have no desire to play the other available classes. I haven't tanked anything yet, so I'm hesitant and wary on that aspect, but we'll see how it goes. Guardian Fighter's are also a viable DPS class too so if I don't get into the tanking, then I've another path open to me.

I've also been playing a lot of Borderlands 2. I have blazed through Hammerlock and Scarlett's DLC and am working on the Badassitude DLC now. Hammerlock's was awesome. I didn't have it on the PS3 as I'd already been bought Borderlands 2 on Steam before it came out. Oh man, the last last boss was hilarious. After he rolled down I just sort of stared at him for a moment before giggling to myself. It was sad that I had to leave behind so much loot as my bags were full, but I made sure to take the most expensive loot with me. I'm also muddling through Poker Nights 2 in order to get Zer0's turret skin... it's taking a long time since I'm not only shit at poker, but I hate poker and, in fact, all card games except gin rummy.

Black Ops II has a surprisingly awesome storyline. I really enjoyed Black Ops I's storyline, though the multi-player was made of shit and piss. Aside from the fact that I despise Call of Duty multi-player, I have been known to play it on occasion. Modern Warfare 2 is the best, imo. Anyway, I play Call of Duty for the campaign, not the multi-player. SHOCK!

I had to take a break from Dark Souls, but I can still feel it tugging at my cold, black materia heart. It would consume me wholly if I didn't take a break. I've been filling the void with Deus Ex Human Revolution, Star Trek: Online, Evoland, and Legend of Grimrock, but they all fall short. I even threw in Atelier Rorona (the Atelier games are amazing btw) in an effort to cushion the pain with twinkling Japanese colour. It doesn't work. I dream of Dark Souls. Make it stop!

01 May, 2013

Oh man, look at the time


It's been a while since I did a post. This one won't be too amazing, but it has some points to it. First of all, what I've been playing recently.

Dark Souls. Well, well, well. If this game were a person, it would be my Kismesis for sure. At over 200 hours, it has climbed up the ladder of gaming and securely gripped my black materia heart with a fierce and cold clawed grip. It's hard and unforgiving. It's brutal and mocks you at every step. The combat is visceral and forces you to learn and memorise actions and movements. To be aware at every moment and to accept your inevitable death. There is a fine terror and deep old god feel to it that reaches deep inside and eviscerates me.

Ragnarok Odyssey has also been coming up on my charts. It's like a beautiful love child of Phantasy Star Online and Monster Hunter. I really love it. It's got a lot of shit from various places around the web and what I've seen is that people are either fanatical about it or are repulsed by it. Except me, somehow. I love it a lot, but I'm not fanatical. While we're on Vita games, I've been paying Book of Memories some more and getting into it now that I understand the stats and layouts a little more. Combat is still a little floaty at times, but it's good either way. I've been playing the Soul Sacrifice demo a lot as well and it's super awesome. I can't wait until I can get this game.

I've also been dabbling in Star Trek Online, Neverwinter, and Borderlands 2, but really it's all been about Dark Souls and Ragnarok Odyssey. I've also decided it's time to update my favourite games list. I've been playing over my games to see if they hold up, and sadly, over time some of them don't. A favourite is hardly ever lasting and often changing. Well, you might remember before it looked something like this:
  1. Final Fantasy IV
  2. Persona 3 Portable
  3. Resident Evil 4 (Wii Edition)
  4. Dirge of Cerberus: Final Fantasy VII
  5. Crisis Core: Final Fantasy VII
  6. Star Ocean: The Last Hope International
  7. Assassin's Creed II
  8. Dissidia 012 [duodecim]: Final Fantasy
  9. Final Fantasy XII
  10. Silent Hill: Downpour

Well now it looks like this:
  1. Final Fantasy IV
  2. Persona 3 Portable
  3. Resident Evil 4 (Wii Edition)
  4. Crisis Core: Final Fantasy VII
  5. Dark Souls
  6. Silent Hill: Downpour
  7. The Elder Scrolls V: Skyrim
  8. Shin Megami Tensei III: Lucifer's Call
  9. Theatrhythm Final Fantasy
  10. Borderlands 2
A lot of changes going on here and some sad events. First off is the removal of Dirge of Cerberus. A game I hold very close to me and love, still, but, after replaying it, it just didn't hold the joy that it did in my memory. I enjoyed it, but not as a favourite. Times change and a single tear is shed for this loss, but fear not... I still love you Vincent. I guess this can pretty much be said for all my removals. Star Ocean TLH, ACII, Dissidia012, FF12... I still have enjoyed them, but not as much as other games any more.
Those games new to the ranks are Dark Souls, Skyrim, Lucifer's Call, Theatrhythm, and Borderlands 2. Lucifer's Call is an older game, but I have always found it teetering on a favourite. After replaying it recently, I decided it deserved the promotion. I have already gone on about Dark Souls. Skyrim is a tricky one. It's the TES game I've played most, with more time than Morrowind (488 hours) and Oblivion (413 hours) holding steadily at 741 hours. Despite the time I spend in these games, something about them never really clicked onto my favourites... until the Dragonborn DLC in Skyrim. It got a lot of shit, but taking me back to Morrowind was a clincher. A single tear, not of sadness, but of joy.

Theatrhythm is another tricky one in that it IS a game, but it's got the unfair advantage of using MUSIC which I am weak to. Especially FF music. As soon as I started playing this game, I knew it was a favourite and that cuts were going to have to be made. The same with Borderlands 2... I don't know what it is, but I love the game entirely. Being in it, playing Zero, the cell shading. It all comes together like the best Shepard pie known to man.

10 February, 2013

Breathe in that Red Mountain Ash!


This month we were treated to Quantum Conundrum and Sleeping Dogs as our free Playstation Plus games (on the PS3). I'd wanted to try Quantum Conundrum for a while, but haven't really been able to throw down the cash for it. So I downloaded it and ended up playing it for two hours straight. The first thing I noticed was John de Lancie doing the voice of Professor Fitz Quadwrangle. Well anyway, it's very reminiscent of Portal with a sort of Team Fortress 2 feel to it. I love the mechanics and the feel is very cool. Not to mention having Q guide me through his house of awesome is just an amazing experience.

I haven't played Sleeping Dogs yet, but I'm sure I'll get to it soon. I have been playing shit loads of Skyrim since the Dragonborn DLC came out. Oh man, it's nice to be back in Morrowind. I am really enjoying the DLC and finished the main quest. There are still a lot of quests left and a lot of space left to explore. Easily the best DLC yet. I've also been playing The Secret World a good portion. Everquest II sort of fell to the side again, as it usually does. It's a great game in small doses, but more than two or three months at a time and it goes bleh. The Walking Dead is a great game so far. Alan Wake is all right, but the mouse controls are fucked up and way too fast even on a low setting.

I really can't wait until Vergil's Downfall comes out. FFS come on.

18 January, 2013

Some More DmC Stuff


So I beat DmC: Devil May Cry yesterday and have started looking for all the collectables and farming upgrades for my Son of Sparda difficulty and higher. I'm in love with Eryx and Aquila weapons as well, even more so than Rebellion, which is a first for me. Not to mention the Revenant shotgun is fucking amazing to use and does a nice amount of damage. Rebellion is still pretty awesome and Arbiter is devastating, but Osiris is a little meh to me. I expect a scythe to be so much more than just the blah. Ebony & Ivory are sweet as usual, and the Kablooey is hilarious and actually quite useful for having such an amusing name (I cant stop thinking about Hamster Huey and the Gooey Kablooey from Calvin and Hobbes). The end of the game was short... maybe a little too short, but you know what, it's all right. I thought about it and I'm good with the ending because it's not really an ending. It leaves a lot open for possible DLC and even another game, which I hope they make. Devil May Cry has never really been about the story anyway. I know some people are very into the Devil May Cry lore and story, and, to a point, I am too, but it's not the drive for me. This is starting to sound like a review and I don't want to do that yet.

I'm going to veer slightly to the side for a few minutes and give you a little history about me playing Devil May Cry games. I played the first Devil May Cry game on the PS2 about two months before my accident (in 2002) and I loved it. I didn't get too far in it due to other games at the time, but it was definitely on my to-play list. After my accident I was out of the gaming scene for a few years for obvious reasons. When I started to be able to hold a controller again, Devil May Cry was one of the first games I tried to play again. Much to my sadness, the nerve damage in my left arm and both hands made it very difficult to play due to the combat style. By this time Devil May Cry 3 had come out and a special edition was being whispered about.

Determined to not let this set me back from an amazing game, I persevered through the first and then second, and finally third game, all the while the strain on my hands was pretty great and I could only play for about 40-60 minutes at a time and that was stretching it. I got the special edition of Devil May Cry 3, and eventually went on to get Devil May Cry 4 as well. I've never beaten these games at their maximum difficulty because they require movements and reactions with a controller that my hands are not capable of producing, but it doesn't stop me from playing and loving these games. I do get to high difficulties and I do get high combos and amazing scores, but I'll never be anywhere near the best and I'll never be able to beat these games on their highest difficulty.

I'm fine with that. My love for the game series doesn't require me to have beaten it on OMGDIEDIE difficulty. When it comes down to it, the combat is the number one draw to the game for me and through a lot of hard work, patience, and pain, I've got to a point where I am OK with my level of ability for this game. I played for almost four hours straight the day before yesterday and my numbers were white, my hands were puffy and red, and my entire left arm felt like I had run over it with a car (yes I know how that feels). It was great and terrible... man I love this game.

16 January, 2013

DmC: Devil May Cry First Impressions


Well, today I started playing DmC: Devil May Cry and I must say... it's fucking awesome. I've heard all the anger towards it, but fuck all that. This is my first impressions. Being a long time fan of the games, graphic novels, and anime, I went in to this knowing it would be different; knowing it would change it's way. This is fine because it's a reboot and reboots take a new path, more often than not.

Graphics are really great. I love how everything looks and, even tho we only get 30fps on the ps3 (I don't give a shit, by the way) it runs smoothly and I haven't had any issues with it at all. The scenery is incredible! All the backdrops and environment are quite a treat to see. Character models are believable and I have no issues with the movements or the way it interacts with each other, animation wise. The music is amazing... Combichrist? Yes please!

The combat is different and the same, if that makes sense. It's the same basic principles and combos are chained in the same way, but it seems to be a little easier to pull off, which is great actually, especially since my hands are all fucked up anyway with nerve damage and arthritis. But, that being said, it maintains the same feel and visceral butchering and gun play that I'm used to in a Devil May Cry title. Combat is great and I love how it feels.

The story, so far, is fast paced. It's moving along quickly, but even though that's happening, it feels like everything is being more, or less, explained. It's not the best story ever, but it's still intriguing so far. I'm curious about it and looking forward to things being explained more.

First impressions are good... great even. I chained my combos almost four hours, pushing my hands to their limit and now I am cripplingly typing up this first impressions before I put ice packs on my hands and watch Twitch until they stop hurting. DmC: Devil May Cry... amazing.

11 January, 2013

Resident Evil 6



Resident Evil 6 is a game which has collected a lot of shit leading up to and after its release. I can see why people don't like it and I can see why people are disappointed in it, but on the other hand it baffles me how a fan of Resident Evil can not like this game. I hear their reasoning, but it just sounds like excuses. Well, baffled Terr aside, I loved the hell out of this game. I have four platinums on the PS3 and Resident Evil 6 is one of them so bear in mind that this review is from a PS3 point of view.. Let's get stuck in then, shall we. 


The graphics are wonderful and crisp as hell. Character models are done very well and their movements are believable and accurate. Scenery is beautiful as well, especially the background and distances, and heat shimmers were quite awesome to look at. Another thing I really enjoyed was the use of specular lighting on almost everything. It wasn't done over the top either... you could see how and where it came from. Additional specular lighting when it was raining was a really nice effect as well. Clothes were rendered really well, even wet clothes, but one thing that was a little weird was hair. I don't think they'll get hair right for a long time, but it was much better in RE6 that I've seen it in many other modern releases. Splashes, rain, thunder, sunlight, and explosions. Fantastic and as realistic as I've seen in many cases. The only real fault was with the hair and at very rare occasions the lip sync was a little weird, but it's something that I have never seen done 100% accurately. The weapons looks nice too. Now it's one thing for a weapon to look nice when it's not live, but it's another thing for a weapons graphics to keep their believability when they are firing or being used as a melee weapon. It's not something I pay much mind to, really, but I noticed it a lot in RE6, and it held up well.
Now, the interface is something that I struggled with constantly. Not to an atrocious degree, but I never felt quite right with it. The only one I did actually enjoy was Jake's pre-cube interface. It was concise and compact, and I felt that it was perfect. Everyone else’s was too big and bulky and looked weird or out of place. Still, they weren't a downfall, just a struggle. Almost everyone has a different variation on the interface and so switching from person to person sort of upsets your flow a bit... or it did for me. You can also switch it left or right preference and neither really felt good for me. I ended up keeping it to the left primarily, but still it didn't keep too right with me. The voice acting was fan-fucking-tastic. Although I didn't like all the characters, I think the voice acting for all of them was pretty amazing. Everyone delivered beautifully and did their character's a massive boon. My favourite characters ended up being Leon (of course), Jake, and Piers. No surprise that I hated Sherry and Helena, and Chris was never a star (see what I did there) in my books. Ada was all right... I don't trust myself to give an unbiased view on her character since she's Leon's girlfriend and I want Leon all to myself. She delivered her lines well though. Along with the voice acting, the other audio was great too. I don't really hold the soundtracks of Resident Evil games at a very higher tier and that's no real fault of theirs. The music isn't bad, but it's not really something I've focused on too much. With the exception of Resident Evil 4, I haven't felt compelled to listen to the soundtracks more than a few times and they haven't really gripped me. It's OK music, but I always turn it off in favour of my own music... excepting Resident Evil 4 as I said, which had a phenomenal soundtrack. The other audio was good though... interface sounds, ambient sound, weather sounds... kicking someone in the chest sounds. All good and not a bit of distortion anywhere.

On to where most people seemed to have all the shit to throw... game-play. I loved the game-play. Everyone says there were too many quick time events and too much button mashing in the game and that Resident Evil had flown from it's roots into some freaky FPS (if I can see my character, guys, it's not FPS) gore feast. I'm going to start by saying that I've had a serious loathing for quick time events since Fahrenheit decided it would be awesome to have me making out with my girlfriend as a quick time event. They are just shit now, so any game with even one quick time event makes me annoyed. That being said, I didn't think Resident Evil 6 had more quick time events than an average game which would have them. Sure looking for my keys as a quick time event was a bit wtf, but that was the only really stupid one I saw. It was a fine amount and I thought they were pretty well placed for the most part. As for the rest, action wise, it was brilliant. I loved combat and I loved being able to move around while aiming (thank you!) and firing. Melee combat was greatly improved and weapons were easy to use. I even liked the crossbow a lot and the quick combat fire for it is fucking awesome... but not as powerful as I would have hoped. Points for skills, combos, and weapons were all tallied pretty accurately, I thought, which made the grind to unlock different abilities to slot and skill sets to set up, not that terrible. A little tedious at times, but not the worst ever. Mercenaries mode was finally something I enjoyed as well. I played a little of it in Resident Evil 4 (just enough to unlock everything, nothing more) and in Resident Evil 5 (didn't even unlock everything, ugh), but resident Evil 6 is where it shone like a glittering butterfly brooch in the sparkling sun of a mid summers day. I think that people are just disappointed at the direction Resident Evil has come and everyone wants it to be like Resident Evil 1, 2, or 3 without even really remembering that control and combat in those games were balls. They were good games, great games even, but it was hard to do fuck all in them. This is the progression of the series and how games are made/played now and it has to be realised that things can't stay the same forever. This is much better than how games used to be and I enjoyed the game-play of Resident Evil 6.

Now, after the debacle that the story of Resident Evil 5 was, and some people liked it, that's fine, but I was sorely saddened when Wesker died at the end. I won't get in to the tragic writing that Resident Evil 5 did, because this is for Resident Evil 6. Needless to say, though, I was hesitant about what they were going to do. Surprise, surprise.... it was fabulous. I was genuinely amazed about the story and the writing. The dialogue was so well done and the time-lines were integrated at such a fantastic pace. I didn't fully get the entire story until I played through each campaign as each character... you really need to in order to find all the pieces of the puzzle and appreciate the entirety of the story for what it is. There were even a few surprising moments and oddly touching parts as well... and anyone who knows me knows I don't let the feels get to me very often at all. Piers was the most surprising of them all. I hated him almost right away, but as I played as him through his story I started to really identify with him. Piers is a true bro. He is a seriously well written character and his fate got me well verklempt there at the end. Aw man, here it comes again. 

Well now that I'm back, there were a few more things I'll mention. Coming back to Mercenaries. I got seriously addicted to this for quite a while there and it's great fun to play, but I found that I enjoyed it a lot more with someone else. This is something that doesn't happen to me often, as I like to play solo, so when it does I take special note of when and where. I think it's the combo thing... it works a lot better, in Resident Evil 6, than it has in it's other iterations. I guess there are bigger maps now with more than two people allowed on it, but I don't know. I have a lot of other games to play and don't have the time to get addicted to the awesome that is Resident Evil 6 again. Bouncing combo points off each other is great and certain perks you can slot really shine when you have someone else there to benefit from them. I have got such high scores with a partner in Resident Evil 6's mercs mode than I have in any other and it was great every time... never a chore. I would really recommend this game to people who like action games and also role-play games. The story is amazing and the combat is well integrated. The characters are believable and the game, itself, is beautiful to behold. Movements are fluid and pacing is spot on. If you're a Resident Evil fan, this game is still great, as well. It stays with the Biohazard themes and brings in mentions from a few of the other games. There are some unsettling moments, some shock moments, some ew moments, and a smattering of humour and smart arse quips that I actually laughed at. I bought it fairly soon after it's release so I paid almost full price for it, which doesn't happen often, and I don't regret it at all. Well worth the cost! Grab it up guys. It's a keeper.


09 January, 2013

Beginning of another year



There are a lot of new games coming out this year and I'm looking forward to quite a few of them. The soonest one is DmC: Devil May Cry; the reboot of this amazing franchise. A lot of people have been giving this game shit, but I'm really excited about it. I'm not only a fan of the Devil May Cry games, but also the anime and I made/moderate the Devil May Cry subreddit at ( www.reddit.com/r/DevilMayCry ). The demo for DmC: Devil May Cry was not without it's flaws, but it was also fucking incredible and felt really great to play. I'm super chuffed for this game.

I've been playing a lot of Everquest 2 again recently. Now that it's not crashing on me constantly at least. I've been playing my bruiser, Sszchera, mostly as she's such a great character to play although I don't much like this thing they're doing with making a bruiser be such a sought after tank. I guess I don't mind off-tanking too much, but I made a bruiser to be DPS and she does DPS and I play her as DPS. I would rather not tank. With this new expansion that had come out, they raised tradeskill levels (and I guess adventure levels too) so now I am almost 95 in Alchemy... fun stuff. Also going through the back to the past chrono missions which I never did before... I don't really know why. They are pretty fun so far and with Heartily (my merc warden) we can tackle almost anything... Niyaz instance I did not attempt to tackle just yet. I'll get it on the next time around I feel.

The best past mission I've done so far has been the Obelisk of Blight. I didn't do much in the Shadow Odyssey (but am working on the mission now) so I never saw this place, but I spent shit loads of time in the Obelisk of Lost Souls so I was very happy to see this place. I got the mission to kill the Interrogator at the beginning, but instead of just leaving, I finished the whole instance. It's so nice in there and reminds me a lot of the lower levels of the OoLS. I'm pretty happy I stayed to finish it. I could've done it without Heartily, but I didn't know what to expect so I took her along just in case. 
Another awesome thing I did was killing Vox for the first time in a long time; at least as long as they've had achievements in the game. I did this with Maltheas (Templar), Bildi (Troubadour), and Heartily (Warden). This also netted The Green Lodge ( my guild ) our first guild hall trophy... which looks pretty fucking sweet. It never occurred to me that there were trophies like this so now I am going to search more out for the guild hall. Other than that, since I've been back I met Antonia Bayle (self righteous cow), met Kyle Bayle (dead self righteous ass hole) and met Einherji's brother Sir Bayden Cauldthorn during a super secret gathering at Antonia's room. I left before things got kinky.

Antonia Bayle

Sir Bayden Cauldthorn on the left


The dead Kyle Bayle


Besides Everquest 2,  I've been playing Silent Hill 2 HD and it's been great. I hadn't had the chance to beat the HD collection (Silent Hill 2 & 3) yet so this's great. I often forget how fucking creepy these games are and now in HD with enhanced graphics and audio... by the nine it's terror. Silent Hill is the only series that manages to fucking creep me the fuck out every time. Even if I know what's coming. I love this series so much.

Also been working on Virtue's Last Reward and Theatrhythm Final Fantasy. Another thing I started this morning was Batman: Arkham City due to it being free on PSN+. Now I did try Arkham Asylum and I didn't like it at all, but I gotta say... Arkham City is not bad. The cameras are a little wonky and I don't much like the glide controls, but it's not shit! Which is saying a lot coming from me.

There are several games I'm going to do reviews for so expect to see those coming up. I got a lot of shit for not doing reviews recently... apparently people like them :) I guess that's cool.

29 December, 2012

This Year in Gaming - 2012


When asked what my Game of the Year is, it's never an easy decision. As someone who games for the majority of their day, I go through a lot of games, borrowed or owned. It's not often a game is played regularly through the year. One plays a game, plays the hell out of it if I like it, then moves on to different games. I guess the first thing to do is to take a look at the games which have come out this year.

I'll start with the Vita, for no real reason. It came out in December of 2011 in Japan, but 2012 everywhere else. I only recently got it as a gift from an old friend of mine and I was amazed and thrilled to get it. I have three actual games for the Vita, though I guess five if you count two free ones I got through the PSN+. The hard copy games I have are Lego Batman 2, Persona 4 Golden, and Zero Hour: Virtue's Last Reward. The two I got on PSN+ are Gravity Rush & Uncharted: Golden Abyss.

Uncharted I didn't really like too much... it seemed weird to move and take action, but I haven't played it a lot to really form anything other than a first impressions.

Gravity Rush is really amazing, but I just haven't had the time to dedicate to it. I really want to play more of it though.

Lego Batman 2 is all right at best. I used to be a huge Lego fan, but after a few games it just got really old. It came with the Vita though so for a bit it was the only Vita specific game I had.

Persona 4 Golden is fucking amazing. I want to do a review for it in a few weeks so I'll leave it at 'fucking amazing' for now.

Virtue's Last Reward is incredible as well... it's the sequel to 999 and just blows me away. I haven't beaten it completely yet, but will do a review for it as well when the time comes.

The second most recent game machine I got was a 3DS back in May for my birthday. On an amusing note, I decided to conduct a small experiment on how long it would take my nephew to realise I had a 3DS without me mentioning it at all. He's usually pretty observant so it amused me to conduct this. It wasn't NOVEMBER that he realised the DS sitting on my couch was actually a 3DS. Anyway, I actually don't have a lot of 3DS games despite the length of time I've had this hand-held. My 3DS games are Resident Evil: Revelations, Resident Evil: The Mercenaries 3D, Theatrhythm Final Fantasy, and Tales of the Abyss. There are some games on my DsiXL that I would have liked to put on my 3DS, but the DS's require you to use an internet connection setting that my router doesn't allow so... I can't really xfer them. I'll start by saying that I very rarely use the 3D function because it hurts my eyes a lot. I mean a lot. After maybe 10 minutes I get a headache and it's not long before migraine city starts sparkling around my room. That being said, all my thoughts are regarding a non 3D view of the game.

Tales of the Abyss is a great port. Everything looks awesome and the story is fine as ever. It's been ages since I last played this game and I really love playing it again. The additions they've made and controls they've added really shine.

Theatrhythm Final Fantasy is a terrible addiction to me. Mixing rhythm games and Final Fantasy is a drug on par with the most addictive. Also, the graphics are so cute!

The two Resident Evil games haven't got much play from me because the controls anger me greatly. It's very hard to play a RE game on a hand-held, but I love the series and am determined to get through them. The story for Revelations intrigues me and I want to find out how it ends!

Now that the handhelds have had their glory time, I'll mix up the rest of 2012's consoles and we'll start off at the top with Final Fantasy13-2. It came out, here, in Feb and I did a review for it. I did review Final Fantasy 13, albeit the 360 version, and didn't have the most positive things to say about it... it was a lot of small things that kind of brought it down. I have recently started it again on the PS3 and my view of it is a little better, but this is about Final Fantasy 13-2, though I will leave this short as my views on it can be read in my review.

Feb also brought us Kingdoms of Amalaur: Reckoning. I tried to like this game, I really did, but it is just awful. I can't stand it. I really, really hate this game. From the voice acting to the graphics to the HUD to the quests. It's like an MMO that failed to be an MMO (I know it was slated to be an MMO in fact) and failed again trying to be a single player game. It's empty, lifeless, and feels like a watered down Skyrim in every way. I know people who adore the game, but I really just fucking hate it.

Dear Esther I will include because it is a game in a technical sense. It's a story that takes you through a puzzle of mazes in an intriguing and sombre fashion. The story is sad and finds you feeling sorry for everyone in the end. I had to play it twice to get the whole story because I missed a few things. The graphics are lovely and the music is spectacular and haunting.

Mass Effect 3. Well this game sure had it's share of controversy, but fuck that, seriously. I really enjoyed the endings provided and the expanded ones were even better. The graphics were solid and fantastic, the music was extraordinary, and the story was just great. I enjoyed playing Mass Effect 3 so much and the DLC was even more awesome. I haven't got the Omega DLC yet as it's holiday time and money is tight, but I will definitely get it and play it for sure. There's no question. I loved Mass Effect 3 and it's definitely a contender for my game of the year.

Another contender for GOTY is Journey. A PSN game that came out with March and blew me away. Hands down is has the best and most beautiful graphics of any PSN game I've seen and maybe of any game, period, I've seen. Music as well.. I couldn't believe how spectacular this game was, but coming from the same guys who made flOw and Flower... it can only get better from there.

Silent Hill: Downpour was my first platinum trophy and well deserved. I did a review of this game, but a review can hardly relay what an amazing experience this was. I'll leave this short as all my views on it can be read in the review.

Tales of Graces F came out in August here, much behind it's US release which was March. Regardless, this game blew me away. The last Tales game we got was Tales of Vesperia, which was my first 1,000 gamer-score game on the 360 back in the day. Graces F did not fail to live up to amazement. I've not yet platinum'd the game yet, but I felt I had to take a break as I have save files adding up to 500+ hours in it and I was starting to perform artes in my sleep. The graphics are wonderful, the music is solid and addictive, and the story is really quite amazing. It caught me by surprise in more than one place.

Resident Evil: Operation Raccoon City came out earlier this year, but I only got it in Nov, I think. It's a great game, but a great game that I need t go through in small portions. I enjoy it, but I don't enjoy it for hours at a time and that's fine. A game doesn't have to entertain me for six hours at a time to be a good game. The graphics are quite good, the game-play it really nice, especially with friends, and the music is RE typical... not amazing omg, but not terrible. It's all right, but I will, more often than not, turn it off in favour of my own music.

The Silent Hill HD collection came out this year and a friend got it for me, and it's more than not, pretty great. There were a lot of issues when it first came out, but I didn't go through them as I didn't have the game at the time. The glitches and lag and bugs have been mostly fixed and it's not terrible. They changed a lot of the voices and such, but I don't really care. I have no special place for the original voice acting and I think the new voices are good. Not a ghastly port, but they could have give it some more time and did better.

Blacklight: Retribution is a game I was very much in to for about two weeks. After that I just... didn't want to play really. The graphics were nice, the progression and levelling up were all right and the matches weren't too bad, but it was just mediocre on all fronts and eventually just bored me.

Devil May Cry HD is amaaaaaaazing. As it's a compilation and HD re-release of the first three games (Special Edition version of the 3rd) it can't have my game of the year slot, but if I included re-releases then it would get the award hands down. Graphics: improvements and amazement. Audio: Fabulous. Story: Awesome as ever. I really loved this HD collection.

I spent so much time waiting for Xenoblade Chronicles to come out that I was almost in tears when I received it in the post. It was so good for a little while, despite the horrible, horrible graphics and almost intolerable voice acting. The story was intriguing and the combat was almost perfect. The side quests and missions were fantastic and the weapons and upgrade system was addictive. I spent so much time in the game until I just couldn't do it any more. I hated looking at the game because the graphics were just trash. I hated listening to the voice acting because it was so put on. I stopped playing it and eventually traded it in for another game and I really don't find myself yearning for it at all. I am so sad it came out on such a shitty graphic system.

The Witcher 2 was released on the 360 earlier too and it was pretty great. I'd got it on the PC, previously, and didn't really like it. At the time my PC couldn't run it too well so I had issues, but on the 360 it was really great. I enjoyed the graphics, music, and the voice acting was great... really the best thing about it was the voice acting. I went though one of two story-lines and always meant to go through the other, but after I beat it, finishing all the side quests I could, I didn't really want to go through it again. Eventually, it took the trade in route.

Diablo III also came out this year and I really enjoyed that game for a while. After Hell mode, though, it just gets too hard and looses it's fun. Things that hard just aren't appealing to me... I like a challenge, but I don't like beating my head on an unbreakable wall. The graphics are really great, the audio was nicely done, and the story was pretty cool. I might just pop back in there to start up a new character some time soon

Ys Origin is a great game, but the controls are a little wonky. I might try to hook up my xbox controller and see how it goes. It's full of cute sprites, 16 bit musics, and a story of Ys that I haven't played yet. 

Penny Arcade Adventures 3 also went a different route this time by giving us sprites and bitty music, but it was fantastic. It was a great direction they took and the writing was superb as usual.

I was more disappointed in The Secret World than I was happy about it. I loved playing it, but the graphics had all kinds of problems and it really just ruined the experience. The levelling system was great and the stories were really quite fantastic. I even recorded some Youtube videos for questing... I really enjoyed the game until the graphics just began crashing me so much. I heard its gone F2P now, but I also hear the graphics issues aren't sorted. How sad.

The Last Story is definitely my most disappointing game of the year. I waited so long and had such high hopes for this game and then I got it and it was just so terrible. Everything about it was terrible. There isn't one good thing I have to say about the game. I was just so crushed... all that waiting for such a good prospect of a game came crashing down. Such a let down.

Black Mesa was finally released this year and I love it! Technically it's a re-release so no GOTY for it, but omg it it so good! They did such an amazing job of this remake that it's almost like a new game and all the super achievements are just wonderful.

Borderlands 2 is also a contender for my GOTY. I'm going to do a review of it so I won't go into too much detail about it here, but oh man it's wonderful in every way.

When Torchlight II was in beta, I did a review of it, and I gotta say that it only got better. A review is in the works for this too so I won't say a lot regarding it, but I love this game and keep meaning to get back to it.

Resident Evil 6 grabbed a platinum for me and is also a contender for GOTY. This game is amazingly good in all ways. It caught so much flack, but fuck them. This game is amazing in every way. Music, graphics, story, game-play, combat, exploration... even the Mercenaries section was amazing and I don't usually play the Mercenaries. Will be doing a review soon for it.

Dishonored has yet to be finished by me, but I've made it a good distance through. It's such a bizarrely wonderful game. Graphics, audio, and story are all wonderful and some choices in the game make me really think that I am a terrible person lol. It's great when a game can make me question my own morals. Game-play is fabulous as well. I look forward to finishing this game.

Halo 4 came out towards the end of the year and though I haven't personally beaten it yet, but I have played a good deal of it and I've watched my nephew, niece, and sister play shit tonnes of it over here. It's a great game. The story is captivating and I love the graphical improvements. The combat is greatly improved as well, but I hate that they moved the melee again... I wouldn't say it's game of the year, especially since I've not felt compelled to beat it myself, but it's a beautiful and intriguing game with a story that is fantastic.

Man, I know I've missed something, but I can't think of it right now. So let's see what my categories are and what I've chosen:

Best Music: Journey
Runners Up: Dishonored, Silent Hill: Book of Memories/Silent Hill: Downpour
Note: Theatrhythm Final Fantasy would be the winner, but it had no original music, only music from other games, so there was no new and original tunes

Best Graphics: Final Fantasy 13-2
Runners Up: Borderlands 2, Journey
Note: There were so many good graphical games this year, it was hard to choose.

Best Combat: Borderlands 2
Runners Up: Silent Hill: Downpour, Resident Evil 6
Note: This was also hard to choose as I loved the combat in ME3 and H4 a lot as well.

Best Story: Silent Hill: Downpour
Runners Up: Mass Effect 3, Halo 4
Note: A lot of good stories this year, just because one isn't listed, doesn't mean it wasn't good. I just liked some others better.

Best Overall Gameplay: Tales of Graces F
Runners Up: Final Fantasy 13-2, Borderlands 2
Note: It's hard to find a game that has a great mesh of combat and movement for me as my hands are so twitchy from nerve damage.

Best Re-Release: Persona 4 Golden
Runner's Up: Devil May Cry HD Collection, Tales of the Abyss
Note: Although there was a lot of things added to Persona 4 Golden, it is still a re-release of the game, just with some additions.

Biggest Disappointment: The Last Story
Runners Up: Xenoblade Chronicles, The Secret World
Note: TSW was such a disappointment because of all the graphical issues which made it almost impossible for me to play or enjoy.

Worst Game: Kingdoms of Amalaur: Reckoning
Runner's Up: The Last Story, Uncharted: Golden Abyss
Note: Actually not a lot of truly bad games this year... not that I played at least.

Game of the Year: Borderlands 2
Runners Up: Resident Evil 6, Silent Hill: Downpour

And there you have it. Borderlands 2 was the best game, for me, this year. I enjoyed a lot of games and had a great time gaming this year and all my decisions are purely based on my own opinions. Silent Hill: Downpour became one of my all time favourite games this year, taking the place of Silent Hill: Homecoming at number 10, but it wasn't the very best of the year. It was a great year for gaming and there are still games from this year that I haven't yet played. I hope to play them and more in the upcoming year.